17h modding today and 7 of those hours have been spent trying to get fnis to work with mo2 which insists on installing Fnis in a location that breaks it. Mod Organizer (MO) is an open-source program designed to simplify the installation and management of mods and modding tools for beginners and experts alike. nor can Fnis read it's own add ons when they are installed via MO2 The only thing that changed between the 3 was on the first two tried the first run with not patches ticked, the second with the top two patches ticked and the 3 one having encountered the error 2012 endlessly when trying to run it from MO2, i went directly to the folder where the tool was and ran it from location on try 3. Special care has been taken, throughout this manual, to ensure consistency and harmonization with the companion document Airport Economics Manual (Doc 9562). it's not going directly to the directory files as Fnis likes, no it's going to some obscure location.
So I downloaded first SKSE all works fine. So I tried to download mods with nexus and not with steam workshop. MO1 is End of Life and is not supported, you should not expect further updates. Contains update for Https changes to allow Download With Mod Manager and general Nexus integrations again. only problem seems to be i 1: get the dreaded 2012 error code, or MO2s pathing is so crazy the program can not run at all :/ and i've found that MO2 is installing the mods in the most obscure of locations today. Mod Organizer 1 Legacy (Thanks to enpinion).
I am literally going insane trying to get Fnis to run in MO2, i've followed many guides that show you how to instal fnis via MO2.